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Old 13-03-2010, 06:28 PM   #31
King_Paradox
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Default Re: Couple ideas for the zombiex

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Originally Posted by Andy02 View Post
Bouncing limbs arty at 5 kills .
Lol, this is quite a popular idea, heard it from alot of others too, but I think it'll be difficult for KiLL3R.

Maybe 4 Kills, rather than 5. 5 is a little difficult for most zombies (or maybe that's just myself )

A choice of different Crosshairs would be cool, for 1st & 3rd Person.

It'll add lots to the Mod, but I like the Idea: ZomX Custom HUD.

Regards.
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Old 13-03-2010, 07:12 PM   #32
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Default Re: Couple ideas for the zombiex

I love that idea, tnx for bringing that up Andy02

Could KiLL3R just remove or hugely minimize the normal artillery's explosion and customize it to look like body parts, hope this will help him if he would do that
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Old 13-03-2010, 08:38 PM   #33
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Default Re: Couple ideas for the zombiex

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Originally Posted by Zadro View Post
I love that idea, tnx for bringing that up Andy02

Could KiLL3R just remove or hugely minimize the normal artillery's explosion and customize it to look like body parts, hope this will help him if he would do that
Nah, Artilery is fine the way it is
If anything, more explosive >:P

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Old 13-03-2010, 09:29 PM   #34
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Default Re: Couple ideas for the zombiex

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Originally Posted by King_Paradox View Post
Nah, Artilery is fine the way it is
If anything, more explosive >:P

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Paradox you didn't understand my point, i ment that for zombies not for hunters lol...and wouldn't it be weird if hunters would get body part arty :P
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